Posts Tagged ‘Life’
The Mesoamerican ball game was a sport practiced by ancient Pre-Columbian cultures of Central America.
More than 3000 years ago The Mesoamerican ball game was very popular, the Maya called it pitsl, the Aztec name was ullamaliztl, but the game is the same.
This game was played with heavy rubber balls in open ended ball courts of different size with two vertical stone rings, one for each side of the court.
The aim of the game was to pass the ball in the stone goal and score the point.
We don’t know exactly the rules of this anciet game, but we know that Mesoamerican ball game could be really violent. In fact some games were played just for fun and recreation, some others were part of a ritual involving human sacrifice; for this occasions the game was played in Huge ball courts by two team of captives and the losers were sacrificed in a mystic/religious ritual.
The importance of the Mesoamerican ball game in ancient Pre-Columbian society is proved by all the diufferent use this game by the Maya: the ball game was used as a recreational sport, as part of a spiritual ritual and as well to solve the disputes among tribes and prevent the warfare.
Sometimes head of tribes play (but was more like a fight) the ball game to re-establish tribes hierarchy, and impose supremacy; this game was so important because it was like a social conflicts relief valve, it was a place where the disputes could be solved with a ball game match instead of a battle.
Probably the spiritual symbolism behind the ball game is the reason of the human sacrifices: the bal represents the sun and the scoring rings the sunrise; the solar movement is tied on fertility and the sacrifice of the player is the ritual of the death and the reborn of the sun. The game was a battle between day and night, born and death, life and the underworld.
This video is a modern reproduction of the ancient Mesoamerican ball game and of the Maya ball game rituals
In this mausoleum Wodley discovered several incredibly well conserved exemplars of an ancient board game.
This artefact was called the Royal Game of Ur and was made more than 2600 years before Christ:
The Royal Game of Ur is one of the oldest board game in history and is composed by two decorated boards and two different sets of seven pieces each.
This incredible piece of game’s history is part of the British Museum’s Mesopotamia collection and was played with pyramidal dices.
Like the Faraons’ board game named Senet, the Royal Game of Ur was a race board game in which the players had to reach the other end of the board with their pieces.
This game had a mistyc power for Ancient Sumers; they believed that the dead person must play The Royal Game of Ur vs a spiritual entity in order to acess the reign of death.
This ancient Sumerian game can be played on the British Museum’s Mesopotamia website.
The training options that a company has for an effective personnel training include various topics:
– Play an active role
– Release a best share compared to its potential
– Get a better personal satisfaction
– Socialize on collective course to reach the knowledge
This attitude is encouraged by the needs and the goals of collective courses of corporate training.
Edutainment are developed and created to stimulate an independent learning attitude among employers (lifelong learning), through funny and pleasant experiences.
The neologism Edutainment comes from the fusion of the words “education” and “entertainment” and define the action of instruct and socialize one or more person using an entertainment form of communication.
Simulation games are built to explore different alternatives about individual and group behaviours in different micro or macro markets and work environments.
Simulations games spread the technical business knowledge and favour the active integration about corporate objectives,
In particular role games and Lifelong learning are created to encourage people to enjoy their life and work time and, above of all, to get the most out of any activity they ‘re involved in.
The video below shows a role game organized by an important company to build the corporate group; employers become, in the games simulation, members of a fictional army wich must act like in a warfield.