Games for your mind

Archive for the ‘History’ Category

mahjong-piecesThe Mahjong (麻雀麻将),  is a board game for four players, born in China at the beginning of the nineteenth century, and now worldwide popular, especially in United States and Japan.

Its name means “bird of hemp” or “hemp sparrow”.

There are different versions about the birth of this board game, but the most legendary one tells that Mahjong board game was invented by a fisherman in China about 2500 years ago.

The story goes that a fisherman was on his boat and, during a storm, seeing his men worried and scared, he invented something to entertain them. It is said that the gods favoured the poor fisherman and inspired him the invention of a game with few pieces of wood. In a meantime, the fisherman carved the pieces with different symbols, and taught his men how to play this new board game. The crew was so interested in the game that soon forgot the storm.
The fisherman called the game Mah-Jong (hemp bird), remembering the little bird that always followed him during the fishing.

confuciusAnother legend attributes the invention of the Mahjong game to the great Chinese philosopher Confucius, around 500 BC.

This story (considered false by historians) has some curious correspondence with the reality: infact the pieces of the game called the “three dragons” represent the three cardinal virtues professed by Confucius: the red Chung (Benevolence), the green Fa (Sincerity ) and the White Po (love). It is said that Confucius had a great love for birds, and for this reason called the game  Mah-Jong (bird of hemp).

Many of the terms used in this board game, such as Chee and Kong, are explained with the Confucian origin of the game.

However, for historians, the Mahjong game was invented at the beginning of the nineteenth century. Some researchers sad that this game could come from the Madia (马吊) , another popular board game played in China at the beginning of the Ming Dynasty.

There are only hypothesis around the real inventor of this board game. Someone say that it was created by Chinese army officers, to pass the time during the Tai Ping Rebellion (1851-1864), others that the inventor was a noble of Shanghai between 1870 and 1875.

But we like to think that the game of Mahjong  was invented either by the fisherman or by Confucius, because we’re so fascinated by old stories.

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Jacob L. Moreno

Jacob L. Moreno

The term role-playing game has roots in the history of psychology.
In fact, The first to coin the term “Role Play” was Jacob L. Moreno in 1934, after experimenting in 1921 the “theatre of spontaneity”.

Jacob Levy Moreno was a leading psychiatrist, thinker and educator and has been recognized as one of the pioneer of group psychotherapy.

In 1930 Moreno emigrated to the United States and began to develop the technique of psychodrama which is still used in psychotherapy: in the psychodrama technique the patient has to recall and act (like he is on a stage) a past conflict he had against someone.

Then the roles are switched and the patient plays the part of his opponent to try to understand what the other person has felt in that occasion.

But this first sense of the word role-play has no relation with the role play intended as recreational activity, derived from war–games. dungeons and dragons

The role-playing games were played for the first time in the late sixties at the University of Minnesota war-game society.
In 1971, one student Gary Gygax developed in  a war-game with medieval setting called Chainmail, wich become very popular among all Minnesota undergratduates.

But was only in 1974, when Gygax and his mate Dave Arneson invented and released the first edition of Dungeons & Dragons that that role-playing games became worldwide famous.
For this reason, D & D is considered the first modern role-playing game and had a lot of influence on later role-playing games.

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egiptian-goose

Egyptian gooses

goose-gamejpg

Ancient Italian goose game

In 1640, a new board game called “Game of the goose” appeared for the first time.
The game of the goose was published in Venice (Italy) by Carlo Coriandoli. The first stamp of this game represents  a family sitting at the table covered with food off all kind with a big roasted goose in the centre.
The name “game of the goose” probably derives from this first stamp, although many studious  declare that the origin of the name comes from the particular player’s habit of using the won money to buy a big goose.
Certainly the game of the goose  has ancient origins, that can be tracked down in many documents recovered in ancient Egyptian tombs.
The goose game represents in a board game the eternal struggle of good vs evil: the goose must defeat evil overcoming all the obstacles of the game.
The game board of the goose game is composed by 90 coded boxes (in the ancient one they were only 63) arranged in a spiral. The aim of the goose game is to roll the  two dices and get from square 1 to square 90 before the other player. Yo do this we have to be lucky enough to avid the penalty boxes.
The goose game is very simple and it doesn’t request particular abilities, the player wins with the fortune of the dices.
The game of the goose spread quickly in all European countries and was really popular especially among literate and intellectuals. After several years the basic model of the game was reinvented and evolved in many different versions called with many different names during our history: the “owl game”, the “war game”, the “travel game”, the “train game”.

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classic-board-gamesOnce upon a time families used to have fun playing classic board games, this was before the tv and the digital revolution where fun and games are always condensed into a screen.
Some of us seem really nostalgic for those happy days, when families had fun together sitting around a table and playing classic board games, because they’re ready to spend a lot of money for classic board game.

The board games market begun in the early 20th century along with the rise of the new middle class demand for family entertainment. Soon many games designed by the most creative minds of that period became the favourite pastime
for children and adults and nowadays some of them are considered like pieces of art.
For a rare classic board game of the Georgian period, with illustrations and board in good conditions, like the one in the picture below, collectors are ready to pay up to 500£.

vintage-board-game

old board game

Classic board games are so called because some of them are still popular nowadays despite their old age.
Monopoly, for example, was launched in the UK market in 1935 and sold 200 millions of sets since then. Classic board games like monopoly, risk, connect four and many others remain one of the best options for all those parents who want to involve their children in a fun and recreational activity for all the family, instead of leaving them always alone in front of a computer screen.

In this sense classic board games can build strong and deep family relations and bring harmony and fun in your house, while you can teach always something new to your son.

For this reason classic board games are timeless, because they’re one of the funniest way to teach children about rules, loyalty, honesty, challenge, logic, problem solving and many other skills.

A new level of enjoyment for all the family can be reached with classic board games.

There are so many models that everyone of us can find the right one:
Could be a strategy game, a brain teaser or just a parlour game, the important thing is classic board games can get families around a table and offer an alternative way to confront themselves and learn about life.
I think this is something remarkable and worth to play if we don’t want to miss the best years of our life with our children.

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Knights Templars

Knights Templars

The triple wall is the pattern of the popular board game called  Nine Men’s Morris in England,  Morabaraba in South Africa, Naukhadi in India, Molenspiel in Germany and Jeu de Moulin in France. The triple square symbol was find in Italy, UK, Ireland and Afghanistan and in a lot other regions of the Middle East engraved or painted in holy places for Christianity and Islam.
The aim of the Nine Men’s Morris is to form a row of three pieces along the board’s lines and leave the opposing player with no moves.

This is the playing function of this geometric concentric figure, but  we can find the same pattern in ancient churches and in the Chinon tower in  France, engraved on the walls by Templar Knights kept prisoners during the Middle Ages.

Some researchers suggest that this geometric draw could be the symbol of an ancient and esoteric ritual made by  knights Templars.

the triple square symbol

the triple square symbol

Triple square France

The triple square symbol engraved in a French cavern

For example,  René Guénon, affirm that this symbol represent, in ancient religous rituals, a sort of holy centre where the world energies can reach the right power to involve a man’s mind on a mystic level.
The origins of the triple square are still unknown but without any reasonable doubt we can say that its symbolism is related to the centre and the balance of the world and the human spheres represented by the pieces of the game have to converge to find the perfect equilibrium.
The geometric scheme of the Nine Men’s Morris game represent the route that men have to follow to find themselves without lose the right way in unethical directions. In this sense the triple square has a manicheistic meanining  deeply related to the Middle Ages religious symbolism.
God is the origin and the centre of all the universe and everything has to point in His direction; it’s clear in this interpretation the religious and ethical meaning of this symbol directly derived from the holy circle used by ancient civilizations of the far East to show the solar wheel also called the wheel of life.

Solar Wheel

Assyrian Solar Wheel

All those clues made the researchers think that the symbol of the triple square in the Middle Ages was not used as a game but as a religious symbol and only after several years this geometric pattern was used as the board of the game known with the name of  Nine Men’s Morris.

Nine Men’s Morris game

The Nine Men’s Morris game derived from the triple square symbol

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Dives in ancient Rome

Dives in ancient Rome

Games and toys such as dolls, hobbyhorses, balls, hand-carts, and many others playthings characterized all the playing and recreational activities in Ancient Rome.
The hedonistic lifestyle and the enjoyment of life was one of the most important aspect of this ancient Roman culture and every occasion was good to play games.
A lot of finds in many archaeological sites around Rome and central Italy help researchers to piece together all games and amusements played in the roman empire from toys for children to skill games, gambling and sports games.
Like modern times even ancient Rome games where a stress relief moment and the best way to evade with the fantasy and don’t think to the harshness of the life.
A lot of ancient games were popular among children and adults, with the difference that adults utilized those same games to gamble. This is the case of dives games and of the Astragalus game, played with small animal bones.
tic-tac-toeOther gambling games were animal fights, permitted only during the Saturnalias, the ancient roman carnival festivity; other popular games where coin flip, and the tic-tac-toe game practised on rudimental game boards, often engraved on the public sidewalk. There was also a game called ludus latrunculorum (soldiers’ game) which represents a primitive version of chess and checkers; In this ancient board game all the pawns of the board were moved like an army during a battle.
Last but not the least the ball game, played by people of all ages wit balls created with plumes, cloths and sand.

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Mesoamerican-ball-game

Modern reproduction of the ancient Mesoamerican ball game

The Mesoamerican ball game was a sport practiced by ancient Pre-Columbian cultures of Central America.
More than 3000 years ago The Mesoamerican ball game was very popular, the Maya called it pitsl, the Aztec name was ullamaliztl, but the game is the same.
This game was played with heavy rubber balls in open ended ball courts of different size with two vertical stone rings, one for each side of the court.
The aim of the game was to pass the ball in the stone goal and score the point.
We don’t know exactly the rules of this anciet game, but we know that Mesoamerican ball game could be really violent. In fact some games were played just for fun and recreation, some others were part of a ritual involving human sacrifice; for this occasions the game was played in Huge ball courts by two team of captives and the losers were sacrificed in a mystic/religious ritual.
The importance of the Mesoamerican ball game in ancient Pre-Columbian society is proved by  all the diufferent use this game by the Maya: the ball game was used as a recreational sport, as part of a spiritual ritual and as well to solve the disputes among tribes and prevent the warfare.

A Maya mural found in El Tajin, showing the sacrifice of a ballplayer.

Sometimes head of tribes play (but was more like a fight) the ball game to re-establish tribes hierarchy, and impose supremacy; this game was so important because it was like a social conflicts relief valve, it was a place where the disputes could be solved with a ball game match instead of a battle.
Probably the spiritual symbolism behind the ball game is the reason of the human sacrifices: the bal represents the sun and the scoring rings the sunrise; the solar movement is tied on fertility and the sacrifice of the player is the ritual of the death and the reborn of the sun. The game was a battle between day and night, born and death, life and the underworld.

This video is a modern reproduction of the ancient Mesoamerican ball game and of the Maya ball game rituals

.

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Aristotle-PlatoIn ancient Greece, board games where very popular, especially among the philosophers and their pupils. Plato once said “You can discover more about a person in an hour of play than in a year of conversation”.
Hellenistic culture gave a lot of importance to games, ancient Greeks invented the Olympics and athletes were considered like heroes.
Philosopher used to teach their scholars using linguistic game and games simulations; philosophy itself was a form of game: to quote Plato once again Philosophy is “like playing an hard game”.
Like Dutch philosopher  J. Huizinga suggests In his book ”Homo ludens” all the stages and the development of philosophy manifest a recreational linguistic activity  in its deep essence: Philosophic rhetoric play  on words during the debates and the clash between the debaters assumed in public speeches the form of a win or lose game. Even in the written form, many ancient Greeks script are a sophistic game of question an answer.
Word games and speech competitions where a sort of recreational activity, used by Hellenic people to shape and rule their ancient society.The winners of those linguistic games where often famous philosophers like Aristotle, Socrates and Plato, great politicians like Themistocles and genial playwrights like Aristophanes.

This fundamental role of playing activities in the Hellenistic culture is manifested also in the Mythology, like in the Myth of  Theseus and the Minotaur.
The Labyrinth and the Theseus myth seems like a perfect representation of a gaming scenario that today could be easily used to develop a videogame:labirint-game Theseus (the player) must overcome different stages in a labyrinth scenario to fight and defeat the final Minotaur monster.
The connection between this myth and gaming was so strong that ancient Greeks invented a board game version of this myth called “labyrinth”, a  game for two, three or four players.
Like in the original Myth, the gameboard represents the labyrinth of King Minos where the monster half men and half animal is trapped. The player acting as Theseus must save the youths Athenians  sent as tribute to King Minos who used them to feed the Minotaur.
Each player has 4 pawns, one for each youth Athenian, the first player to bear off all the pieces at the centre of the board is the winner because, like Theseus, he has saved all the youths Athenians from certain death.

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Royal-GameIn 1920 British archaeologist Sir Charles Leonard Woolley, during some excavations in the Royal Cemetery of Ur in Mesopotamia, found the rests of a Royal tomb full of ancient and beautiful finds.

In this mausoleum Wodley discovered several incredibly well conserved exemplars of an ancient board game.

This artefact was called the Royal Game of Ur and was made more than 2600 years before Christ:

The Royal Game of Ur is one of the oldest board game in history and is composed by two decorated boards and two different sets of seven pieces each.

This incredible piece of game’s history is part of the British Museum’s Mesopotamia collection and was played with pyramidal dices.

Like the Faraons’ board game named Senet, the Royal Game of Ur was a race board game in which the players had to reach the other end of the board with their pieces.

This game had a mistyc power for Ancient Sumers; they  believed that the dead person must play The Royal Game of Ur vs a spiritual entity in order to acess the reign of death.

This ancient Sumerian game can be played on the British Museum’s Mesopotamia website.sumer-map

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Sudoku-puzzleThe Sudoku puzzle is a logic and number based brain teaser. Sudoku puzzle was nicknamed the Rubic’s cube of the 20th century because to solve it you don’t need to be a math genius, but you will need just a lot of logic and, above all, so much patience.
Is a common belief that the Sudoku puzzle was bron in Japan in 1984, but, actually, this brain teaser has its roots deeply related to the ancient “Latin’s cubes” created in the eighteenth century by the Swiss mathematician Euler.
After two centuries, in the seventies, the Sudoku puzzle was recovered by few math and brain teasers lovers.
In the eighties the Sudoku game became very popular in Japan and in a meanwhile it the Sudoku mania spread all over the world.
In fact, at the end of the seventies on the magazine “Math puzzles and logic problems”, Dell New York publishing proposed “number place”: A brain teaser based on compositions rules of the Latin’s cubes.
The aim of the Sudoku puzzle is to fill with numbers from 1 to 9 the 9×9 grid, divided to 3×3 sub grids called “regions”.
Some of the grid cells of the Sudoku puzzle are already filled with numbers, the payer must fill the other empty cells to solve the puzzle respecting the following rules:

  • Number can appear only once on each row;
  • Number can appear only once on each column.

This brain teasers was proposed in Japan in 1984 on the Monthly Nikolist magazine with the name of Sunji Wa Dokushin Ni kagiru wich means only single numbers. This long name was soon changed in Su(numbers) and doku(single).
The modern Sudoku puzzle as we all know it was born.
In the 12 November 2004, the English Times of London published the first Sudoku puzzle for the frist time in UK,  since then this brain teaser became widely popular all over the world and now is published on magazines and newspapers of more than 20 nations.
Now that you know everything about the Sudoku, try to solve this famous brain teaser, starting with the one in this article or trying this new web Sudoku generator.

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